Hmmm. It looks like the Nengo server instance has a limited set of folders it can access, which is for security reasons. I found one method to make it work. First, you have to find the location of your NengoGUI installation. You can do this by starting a Python shell in your Python environment, and then doing:
As an example, on my linux installation the path is:
And on my windows installation the path is:
Next, copy the contents of the
local directory (i.e.,
ghost.png) into the NengoGUI’s
static folder (i.e.,
Then, modify the
pacman_world.py code and change
static in the
agent_poly = (
r'<image xlink:href="static/%s.png" x="%f" y="%f" '
r' width="%f" height="%f" transform="translate(%f,%f) rotate(%f)"/>'
-s / 2,
-s / 2,
agent.x + 0.5,
agent.y + 0.5,
direction - 90,
No, this is not a bug. The
pre_tau parameter was rename
pre_synapse in Nengo 2.8.0. It looks like you are using Nengo 3.0.0, in which case you should rename
pre_synapse where ever you encounter it.